Howdy, iam Joan Perry, Have an A+ day.
What Are Power Of Two Textures? [Solved]
What is the power of two rule ^ In short it’s a set of simple criteria ensuring 2D image assets conform to regulated sizes and dimensions, which typically manifest as; 1) width/height being divisible by “8”, and/or 2) width/height that can be doubled-up or divided-down by “2”.
Part 34: Non-power-of-two textures and how to fix them
As a follow-on to Part 32, which dealt with importing a random Turbosquid mesh into Unreal via Lightwave, here I deal with the …
Unity : Why the resolution of images should be a power of two.
This video explains why you need to make images used in game engines
Texture Size Best Practice Power of 2 in Unity3D
The best practice is to use